ascii3d
Move around the map. Try not to hit the walls.
Map (X marks your spot):
Camera position & orientation:
X=150 (from left to right)
Y=550 (from top to bottom)
A=0 (clockwise from X-axis)
Move around the map. Try not to hit the walls.
X=150 (from left to right)
Y=550 (from top to bottom)
A=0 (clockwise from X-axis)